

Players who commit crimes in town will earn wanted stars and, at a certain threshold, become targets for player deputies or bounty hunters. Those familiar with Rockstar's games will recognize the law system that lies at the heart of Wild West Online. "There's going to be story, character, and gameplay-driven motives to keep playing, but we haven't yet fully worked out what the progression system is going to be for that." Wild, wild west "It's something that we're still kicking around," Bugaj said.

Unlike most MMOs though, Wild West Online won't necessarily feature an overarching progression or skill system. "So we wanted to make this big, open Wild West world with a bit of a twist that, like the best MMOs, is a place where people can really live in." "There's an audience for this that just wasn't being served on PC," Bugaj explained. Tired of waiting for a proper Red Dead Redemption on PC, the newly formed 612 Games decided to take matters into its own hands. "There's an audience for this that just wasn't being served on PC." Stephan BugajĮven so, that Red Dead Redemption DNA is intentional, says Bugaj. No, this won't be the typical routine of questing and grinding levels, but a seamless open world using server shards where a few hundred players will coexist together or die trying. Wild West Online takes plenty of cues from Red Dead Redemption's excellent online mode only with one major difference: It's an MMO. The Kickstarter is simply meant to secure extra funding to expand its features. The team is already working a core version of the game, which they anticipate will arrive later this year regardless. The creators of Wild West Online expect to launch a $250,000 Kickstarter at the end of the month, with stretch goals tied to additional funding.
